Showing posts with label Software. Show all posts
Showing posts with label Software. Show all posts

Saturday, March 28, 2020

Back It Up

So, my computer got so screwed up by malware (installed via software I've used hassle-free for years) that I had to do a complete system restore. Fortunately most of my pictures were preserved, and most of my games were already on my external hard drive; but one of the things lost was my file I've been using for my world map in Hexographer.

Fortunately I had a few screenshots of parts of the map, so I won't have to rebuild the entire continent from memory. I've made a little progress already, and finally bit the bullet and upgraded to Worldographer - the interface takes a little getting used to, but it runs so much smoother. I'm also being more careful with my files, and have copied a backup of my work so far onto my external drive in addition to sending it to one of my partners.

Lesson learned: Back up your data before you have a total system failure.

My reconstruction so far; hopefully I can at least finish the Kingdom.

Thursday, December 31, 2015

My Gaming Resolutions

My New Year's resolutions as far as gaming is concerned are the following:
  • Make a plan of running a game every alternate weekend, and stick to it. Even if only one or two people are able to show up, have something. Temple of Elemental Evil works nicely; Cthulu Dice works nicely; even a video game with good cooperative play, such as Gauntlet: Dark Legacy or Dynasty Warriors: Gundam would be a good way to spend an afternoon with a friend.
  • Read any books I buy (hard copies or downloads) cover to cover. I still need to do this with Basic Fantasy and a few others; sitting down and powering through the AD&D 2nd Edition Player's Handbook and Dungeon Master Guide (particularly the sections on combat and wilderness exploration) gave me a better understanding of the systems involved.
  • Figure out a good platform for online tabletop sessions. I tried OpenRPG but couldn't figure parts of it out, and Skype is fairly limited in terms of visual display (although a program I found a while back called ManyCam would serve decently). Tabletop Simulator seems pretty cool, although each person would have to pay for it.