This gives me an idea. I've long been considering converting my current B/X game to AD&D2, if the players would be up for it. Here's the current group of players, all 1st level:
- Adira, a fighter
- Elia, a thief
- Steven, a cleric
- Thebabicus, a cleric
- Ulreth, a fighter
This provides me with an interesting situation should I convert the characters to AD&D2: I can do a low-magic game with no problem. First-level clerics in pre-Wizards D&D can't cast spells anyway, so if I removed that ability it wouldn't be sorely missed. And as for wizards (including the ubiquitous elven fighter/wizard), I'm thinking of allowing them... but only as specialists. They would specialize in a school and be unable to learn or cast spells from any other school, except from magic items like wands, staves, and rods - and even then, they would still be limited by the opposition school.
Having no mages nicely limits the number of potential spellcasters (though not excessively, since I'll be using Method V - 4d6, drop lowest, arrange to taste - for any new characters). And having no priest spells is an interesting idea, although I'm not sure if I would make use of it. Yet another advantage for AD&D2 is that monster XP values are doubled, which will lead to the characters getting to that elusive 2nd level in a slightly shorter amount of time... especially if I quit being so stingy with the gold pieces.
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